using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.Linq;
public class LinqTest1 : MonoBehaviour
{
List<BubbleTea> bubbleTea = new List<BubbleTea> {
new BubbleTea(70,"大"),
new BubbleTea(60,"中"),
new BubbleTea(50,"小"),
new BubbleTea(40,"大"),
new BubbleTea(30,"中"),
new BubbleTea(20,"小"),
new BubbleTea(80,"大"),
new BubbleTea(60,"大"),
new BubbleTea(50,"小"),
new BubbleTea(40,"小"),
new BubbleTea(30,"小"),
};
void Start()
{
//查詢甜度大於40的大杯紅茶 且依照甜度排序
var result = //福大師 從哪裡開始選擇
from tea in bubbleTea
where tea.sweetDegree > 40&&tea.size=="大"
orderby tea.sweetDegree
select tea;
foreach (var tea in result)
{
Debug.Log(tea.sweetDegree + tea.size);
}
}
}
/*
http://www.morningfungame.com/
*/
public class BubbleTea //泡沫紅茶
{
public int sweetDegree;//甜度
public string size;//大小
public BubbleTea(int sweetDegree, string size)
{
this.sweetDegree = sweetDegree;
this.size = size;
}
}
❤❤Fungus新課程即將發布,快寫問卷拿優惠❤❤
2019年8月28日 星期三
LinQ 基本用法 (C# Unity)
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